![]() Now that I have been working on ping-pong delays, I'm wondering if being able to decide if a drum that starts on the left should have the first echo from the right, not the left as shown here. I have to say that I'm tempted to go back into some of my older devices and tweak them so that the 'first delay output channel' is selectable. Each new delayed drum sound bounces back and forth from left to right, and if there's another bit of audio in the right channel, then that will be output (delayed) from the right channel first, then the left, and so on. ![]() ![]() So, if you imagine a drum sound on just the left channel input, then assuming that the Dry/Wet mix control is set mid-way and there is some feedback, the output will be the drum sound from the left channel, then the delayed drum sound from the left channel, then the delayed drum sound (double-delayed) from the right channel, then the triple-delayed drum sound from the left channel, followed by the quadruple-delayed drum sound from the right channel, and so on. This is definitely a 'stereo in, stereo out' delay/echo device, and I have shown only what I tend to call 'Cross feedback', which is feedback that goes to the other channel. My preference has always been for stereo in and stereo out, probably because I was raised in an era when not everything that was 'stereo' was actually stereo (and with two flavours of quadraphonic sound fighting it out when I first started reading electronics magazines), and so there's a bit of a common theme (and there's a partial collection from way back in history here, if you are interested.): What would a modern 'revisited' version include? How about note value based time buttons? How about freezing based on separate stereo channels instead of just the mixed output? How about a 'bypass' for the filters?įirst off, I need to look at the structure of just about all of the stereo delay devices that I have programmed in MaxForLive. There's a lot of interesting additions in the new version: separate delay time buttons for each stereo channel, plus %tweaks, the filter is now 'bypass'able, and the 'F' Freeze button is now made lots more obvious by being labelled as 'Infinite feedback', which I'm sure is going to attract lots more explorative clicks! All-in-all, it looks cool, and I'm looking forward to it.īack to the classic Ping Pong Delay. (screenshot from live-101-user-wavetables-new-devices-and-workflow-upgrades )
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